Fintail Gladiator Prototype
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Devlog
- November 15, 2020 by MrJBRPG#fintail gladiator, #fish joust, ##fishjoust, #prototype closedFinally, I have implemented level switching. Since that is my final feature to implement, I am now deciding to close development due to real life situations going on, including a full-time job. It's a... Continue reading
- September 13, 2020 by MrJBRPG#fishjoust, #arcade, #fintail galdiatorThis weekend proved to be a very useful time for me to work on fixing small bugs and polishing up on some aspects of the game. I know that I want to do more, but at least I took time to address some f... Continue reading
- September 08, 2020 by MrJBRPG#arcade, #AI, #small fry, #fishjoust, #fintail gladiatorFinally, I have implemented the new feature of small fry, which now cements as an integral piece to the game loop. The small fry works like the vulnerable state of the opponent, but they are smaller a... Continue reading
- August 25, 2020 by MrJBRPG#fishjoust, #waves, #fintail gladiator, #arcadeThe latest addition to the game prototype is Wave Demo, which will become the standard game mode when it gets polished further. In the Waves Demo, now players can fight opponents in waves, which provi... Continue reading
- July 13, 2020 by MrJBRPG#fishjoust, #fintail gladiator, #prototypeI received feedback from one individual, noting that it lacked sounds or visual indicators. Since I laid down the foundations, it was time to get started with some sounds and visual effects. Adding in... Continue reading